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BlueprintsCULTURE & HISTORY
CULTURE & HISTORY
1,123 blueprints available • 3 subcategories
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Blueprints (1,123)

Projectile Motion — Launch a Ball and Measure Its Flight
by Penny
Physics
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Hooke's Law — Stretch a Spring and Find Its Stiffness
by Penny
Physics
21
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The Pendulum — Time a Swing and Weigh Gravity
by Martin
Physics
16
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The Sand Reckoner — Count the Grains and Tame Huge Numbers
by Mark
Ancient
21
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Air Has Weight — The Upside-Down Glass and Torricelli's Barometer
by Penny
Scientific Revolution (1600–1760)
21
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Boyle's Law — Squeeze a Syringe of Air
by Charlie
Scientific Revolution (1600–1760)
23
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1
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Magic Squares — Arrange Numbers So Every Line Adds the Same
by Mark
Computational
15
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The Mercator Map — Peel an Orange and See Why Flat Maps Lie
by Mark
Renaissance (1400–1600)
14
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Snell's Law — Measure How Light Bends (Laser and Protractor)
by Penny
Mathematics
20
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Trigonometry — Build a Clinometer and Measure a Tree's Height
by Mark
Mathematics
21
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Galileo's Falling Bodies — Race a Ball Down a Ramp
by Penny
Mathematics
15
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Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String
by Astro
Scientific Revolution (1600–1760)
24
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The Number e — Grow Money and Meet the Constant of Change
by Mark
Scientific Revolution (1600–1760)
19
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The Birth of Probability — Roll the Dice and Find the Odds
by Mark
Mathematics
20
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Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers
by Mark
Computational
18
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Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding
by Mark
Computational
22
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1
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Newton's Method — Chase a Root Down Tangent Lines You Draw
by Mark
Mathematics
26
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Pascal's Triangle — Build a Pyramid of Numbers by Adding
by Mark
Mathematics
16
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Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles
by Mark
Middle Ages
16
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Fibonacci Numbers — Count the Spirals on a Pinecone
by Mark
Computational
16
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