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Speed Through the Water: Using and Calibrating the Log
Emma

Creato da

Emma

23. settembre 2026SE
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Speed Through the Water: Using and Calibrating the Log

Dead reckoning needs a speed, and the word 'knot' is a fossil of how it was first measured: a wedge of wood on a line knotted at even intervals, thrown over the stern, with the knots counted as they ran out during a measured interval of a sand glass. The chip log, already published here, is that instrument. This rung is about USING it honestly — because every log measures speed through the WATER, and the water itself is usually moving. A log reading five knots in a two-knot foul tide is a boat making three over the ground, and no log will ever tell you that. You will build a simple log, calibrate it over a measured distance, and learn the difference between speed, distance run and distance made good — three quantities that are routinely confused and are never the same number.
Principiante
1 day

Istruzioni

1

Understand why the knot spacing is what it is

A nautical mile is 1852 metres. If knots are spaced at 1/120th of that — about 15.4 metres — then the number running out in 30 seconds is the speed in nautical miles per hour directly. Thirty seconds is 1/120th of an hour, so the two ratios cancel and the count IS the speed. That is the whole elegance of the device: no calculation at sea, in the dark, by a tired watch. Choose a different glass and you must re-space the knots to match.

Materiali per questo passaggio:

Filo da muratoreFilo da muratore60 metre

Strumenti necessari:

Metro a nastroMetro a nastro
Pennarello indelebilePennarello indelebile
2

Make a chip that stays put in the water

Cut a quadrant of thin board about 200 mm on its straight edges, weight the curved edge with lead so it floats upright, and bridle it from three points so it presents its face to the pull. The chip must stay still in the water while the line runs off the reel — it is a sea anchor, not a float. If it skids or planes, every reading is short. The traditional bridle has one leg on a tapered peg that pulls free when the line is jerked, so the chip turns edge-on and can be hauled in easily.

Materiali per questo passaggio:

Pannello di compensatoPannello di compensato1 foglio
Filo da muratoreFilo da muratore10 metre

Strumenti necessari:

Sega a manoSega a mano
Carta abrasivaCarta abrasiva
3

Leave stray line before the first knot

Mark a length of 'stray line' — typically 10 to 20 metres — before the first knot, and only start the glass when the stray-line marker passes your hand. Close astern the water is disturbed by the boat's wake and is travelling with her, so a chip in that zone is dragged along and reads slow. The stray line gets the chip out into undisturbed water before timing begins. Skipping it is the single commonest reason a hand log under-reads.

Strumenti necessari:

Pennarello indelebilePennarello indelebile
Metro a nastroMetro a nastro
4

Calibrate against a measured distance, both ways

Run a known distance between two fixed marks at steady throttle, timing it, then run the SAME distance back at the same setting. Averaging the two runs cancels the current, which otherwise adds to one and subtracts from the other. One run alone measures your speed over the ground on that day's tide and tells you nothing reliable about the log. Do it in calm conditions, and repeat at two or three speeds, because log errors are rarely a constant percentage.

Strumenti necessari:

CronometroCronometro
5

Knot spacing, calibration and the three distances

Caricamento del notebook Jupyter…

Strumenti necessari:

CronometroCronometro
6

Record the correction and use it every time

Write the correction factor for each speed on a card by the chart table, and apply it to every log reading before it goes into the plot. A calibration in a notebook you do not consult is worth nothing. Re-check it after anything that changes the hull — a season's weed growth easily costs five per cent, which over a night passage is several miles of error accumulating steadily in one direction.

Materiali per questo passaggio:

CartoncinoCartoncino4 pezzi

Materiali

3

Strumenti richiesti

5

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