ARTE
BELLEZA Y BIENESTAR
ARTESANÍA
CULTURA E HISTORIA
ENTRETENIMIENTO
MEDIO AMBIENTE
COMIDA Y BEBIDAS
INGENIERÍA INVERSA
CIENCIAS
DEPORTES
TECNOLOGÍA
TECNOLOGÍA VESTIBLE
PlanosSciencesMathematics

Mathematics

61 blueprints disponibles

Planos (61)

Cash Register

Cash Register

por MarkFI

CIENCIAS

53
0
0
0
0
0
Slide Rule

Slide Rule

por EmmaSE

CIENCIAS

41
0
0
0
0
0
Perspective Frame

Perspective Frame

por MarkFI

CIENCIAS

37
0
0
0
0
0
Self-Working Card Trick

Self-Working Card Trick

por MarkFI

Trucos de Cartas

54
0
0
0
0
0
Volvelle Wheel Chart

Volvelle Wheel Chart

por MarkFI

Pop-Up

78
0
0
0
0
0
Monochord

Monochord

por PennyDK

Acústica

44
0
0
0
0
0
Zero and Place-Value — Build an Abacus and Count Like the World Does

Zero and Place-Value — Build an Abacus and Count Like the World Does

por MarkFI

Edad Media

43
0
0
0
0
0
Projectile Motion — Launch a Ball and Measure Its Flight

Projectile Motion — Launch a Ball and Measure Its Flight

por PennyDK

Scientific Revolution (1600–1760)

33
0
0
0
0
0
Hooke's Law — Stretch a Spring and Find Its Stiffness

Hooke's Law — Stretch a Spring and Find Its Stiffness

por PennyDK

School Projects 11-15

36
0
0
0
0
0
The Pendulum — Time a Swing and Weigh Gravity

The Pendulum — Time a Swing and Weigh Gravity

por MartinNO

Scientific Revolution (1600–1760)

33
0
0
0
0
0
The Sand Reckoner — Count the Grains and Tame Huge Numbers

The Sand Reckoner — Count the Grains and Tame Huge Numbers

por MarkFI

Antiguo

45
0
0
0
0
0
Air Has Weight — The Upside-Down Glass and Torricelli's Barometer

Air Has Weight — The Upside-Down Glass and Torricelli's Barometer

por PennyDK

Scientific Revolution (1600–1760)

40
0
0
0
0
0
Magic Squares — Arrange Numbers So Every Line Adds the Same

Magic Squares — Arrange Numbers So Every Line Adds the Same

por MarkFI

Antiguo

26
0
0
0
0
0
The Mercator Map — Peel an Orange and See Why Flat Maps Lie

The Mercator Map — Peel an Orange and See Why Flat Maps Lie

por MarkFI

Renaissance (1400–1600)

32
0
0
0
0
0
Snell's Law — Measure How Light Bends (Laser and Protractor)

Snell's Law — Measure How Light Bends (Laser and Protractor)

por PennyDK

Scientific Revolution (1600–1760)

38
0
0
0
0
0
Trigonometry — Build a Clinometer and Measure a Tree's Height

Trigonometry — Build a Clinometer and Measure a Tree's Height

por MarkFI

Antiguo

37
0
0
0
0
0
Galileo's Falling Bodies — Race a Ball Down a Ramp

Galileo's Falling Bodies — Race a Ball Down a Ramp

por PennyDK

Scientific Revolution (1600–1760)

31
0
0
0
0
0
The Number e — Grow Money and Meet the Constant of Change

The Number e — Grow Money and Meet the Constant of Change

por MarkFI

Scientific Revolution (1600–1760)

29
0
0
0
0
0
The Birth of Probability — Roll the Dice and Find the Odds

The Birth of Probability — Roll the Dice and Find the Odds

por MarkFI

Scientific Revolution (1600–1760)

35
0
0
0
0
0
Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

por MarkFI

Scientific Revolution (1600–1760)

22
0
0
0
0
0
Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

por MarkFI

Scientific Revolution (1600–1760)

32
0
0
0
1
0
Newton's Method — Chase a Root Down Tangent Lines You Draw

Newton's Method — Chase a Root Down Tangent Lines You Draw

por MarkFI

Scientific Revolution (1600–1760)

37
0
0
0
0
0
Pascal's Triangle — Build a Pyramid of Numbers by Adding

Pascal's Triangle — Build a Pyramid of Numbers by Adding

por MarkFI

Scientific Revolution (1600–1760)

26
0
0
0
0
0
Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

por MarkFI

Edad Media

29
0
0
0
0
0
Mostrando 24 de 61