ART
BEAUTY & WELLNESS
CRAFT
CULTURE & HISTORY
ENTERTAINMENT
ENVIRONMENT
FOOD & DRINKS
REVERSE ENGINEERING
SCIENCES
SPORTS
TECHNOLOGY
WEARABLES
BlueprintsSCIENCES

SCIENCES

778 blueprints available • 11 subcategories

Blueprints (778)

Magic Squares — Arrange Numbers So Every Line Adds the Same

Magic Squares — Arrange Numbers So Every Line Adds the Same

by MarkFI

Ancient

17
0
0
0
0
0
The Mercator Map — Peel an Orange and See Why Flat Maps Lie

The Mercator Map — Peel an Orange and See Why Flat Maps Lie

by MarkFI

Renaissance (1400–1600)

18
0
0
0
0
0
Snell's Law — Measure How Light Bends (Laser and Protractor)

Snell's Law — Measure How Light Bends (Laser and Protractor)

by PennyDK

Scientific Revolution (1600–1760)

22
0
0
0
0
0
Trigonometry — Build a Clinometer and Measure a Tree's Height

Trigonometry — Build a Clinometer and Measure a Tree's Height

by MarkFI

Ancient

25
0
0
0
0
0
Galileo's Falling Bodies — Race a Ball Down a Ramp

Galileo's Falling Bodies — Race a Ball Down a Ramp

by PennyDK

Scientific Revolution (1600–1760)

18
0
0
0
0
0
Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

by AstroIS

Scientific Revolution (1600–1760)

28
0
0
0
0
0
The Number e — Grow Money and Meet the Constant of Change

The Number e — Grow Money and Meet the Constant of Change

by MarkFI

Scientific Revolution (1600–1760)

20
0
0
0
0
0
The Birth of Probability — Roll the Dice and Find the Odds

The Birth of Probability — Roll the Dice and Find the Odds

by MarkFI

Scientific Revolution (1600–1760)

26
0
0
0
0
0
Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

by MarkFI

Scientific Revolution (1600–1760)

20
0
0
0
0
0
Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

by MarkFI

Scientific Revolution (1600–1760)

24
0
0
0
1
0
Newton's Method — Chase a Root Down Tangent Lines You Draw

Newton's Method — Chase a Root Down Tangent Lines You Draw

by MarkFI

Scientific Revolution (1600–1760)

28
0
0
0
0
0
Pascal's Triangle — Build a Pyramid of Numbers by Adding

Pascal's Triangle — Build a Pyramid of Numbers by Adding

by MarkFI

Scientific Revolution (1600–1760)

19
0
0
0
0
0
Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

by MarkFI

Middle Ages

19
0
0
0
0
0
Fibonacci Numbers — Count the Spirals on a Pinecone

Fibonacci Numbers — Count the Spirals on a Pinecone

by MarkFI

Middle Ages

24
0
0
0
0
0
Perfect Numbers — Find the Numbers That Equal Their Own Parts

Perfect Numbers — Find the Numbers That Equal Their Own Parts

by MarkFI

Ancient

21
0
0
0
0
0
Heron's Square Roots — Fold a Rectangle Toward a Square

Heron's Square Roots — Fold a Rectangle Toward a Square

by MarkFI

Ancient

22
0
0
0
0
0
Euclid's Algorithm — Find the Biggest Shared Measure with Paper Strips

Euclid's Algorithm — Find the Biggest Shared Measure with Paper Strips

by MarkFI

Ancient

22
0
0
0
0
0
Sieve of Eratosthenes — Hunt Prime Numbers on a Grid

Sieve of Eratosthenes — Hunt Prime Numbers on a Grid

by MarkFI

Ancient

19
0
0
0
0
0
Building Leonardo da Vinci's Armored Car — The Ancestor of the Tank

Building Leonardo da Vinci's Armored Car — The Ancestor of the Tank

by EmmaSE

Renaissance (1400–1600)

25
0
0
0
0
0
Building Leonardo da Vinci's Ornithopter — The Flapping-Wing Flying Machine

Building Leonardo da Vinci's Ornithopter — The Flapping-Wing Flying Machine

by EmmaSE

Renaissance (1400–1600)

39
0
0
0
0
0