ART
BEAUTY & WELLNESS
CRAFT
CULTURE & HISTORY
ENTERTAINMENT
ENVIRONMENT
FOOD & DRINKS
REVERSE ENGINEERING
SCIENCES
SPORTS
TECHNOLOGY
WEARABLES
Ball Bearings: Races, Balls and Cage
Emma

Created by

Emma

11. October 2026SE
0
0
0
0
0

Ball Bearings: Races, Balls and Cage

A ball bearing has four parts: an outer race, an inner race, the balls that roll between them, and a cage that keeps the balls evenly spaced. Almost all of it is steel, usually 52100 (1% chromium, 1% carbon), which can be made very hard and tough by heat treating; 440C stainless is used where rust is a problem. The races are turned from tubing, the balls are cold headed from thick wire, both are hardened, tempered, ground and lapped to an almost mirror finish, and the cage is stamped from thin sheet. Even an inexpensive bearing's balls may be out of round by no more than 25 millionths of an inch; precision bearings allow five millionths.
Advanced
Factory process

Instructions

1

Turn the races

Cut the basic shape of both races from steel tubing on automatic lathe-like machines, leaving every dimension slightly oversize: the steel usually warps in heat treatment.

Materials for this step:

Bearing Steel Tube (52100)Bearing Steel Tube (52100)1 as required

Tools needed:

Automatic Turning MachineAutomatic Turning Machine
2

Harden and temper the races

Heat to about 843 °C (1,550 °F) for up to several hours depending on size, then quench in oil: hard but brittle. Temper at about 149 °C (300 °F) and let cool in air: hard and tough.

Tools needed:

In-Line Hardening Furnace with Oil QuenchIn-Line Hardening Furnace with Oil Quench
Draw-Back (Tempering) OvenDraw-Back (Tempering) Oven
3

Grind and lap the races

The hardened steel is too hard to cut, so grind almost every surface: the fitting surfaces round, the sides flat. Grind the ball track, then lap it for several hours with a very fine abrasive slurry to an almost mirror finish.

Materials for this step:

Lapping CompoundLapping Compound1 as required

Tools needed:

Bearing Race Grinding MachineBearing Race Grinding Machine
Race Lapping MachineRace Lapping Machine
4

Cold head the balls

Feed thick wire from a roll into a machine that cuts off a short piece and smashes both ends in toward the middle between two dies, without heating. The ball comes out with a ring of "flash" round its middle.

Materials for this step:

Bearing Steel Wire (52100)Bearing Steel Wire (52100)1 as required

Tools needed:

Cold Heading MachineCold Heading Machine
5

Remove the flash

Run the balls many times round rough grooves between two cast-iron discs, one turning and one fixed, until the flash is gone and they are nearly round. Leave about 0.008 in (0.2 mm) for finishing.

Tools needed:

Ball Deflashing MachineBall Deflashing Machine
6

Harden, grind and lap the balls

Heat treat and temper the balls like the races. Grind them in the same kind of disc machine with grinding wheels to within a few ten-thousandths of an inch, then lap them 8–10 hours on cast-iron wheels with lapping compound.

Materials for this step:

Lapping CompoundLapping Compound1 as required

Tools needed:

In-Line Hardening Furnace with Oil QuenchIn-Line Hardening Furnace with Oil Quench
Draw-Back (Tempering) OvenDraw-Back (Tempering) Oven
Ball Grinding MachineBall Grinding Machine
Ball Lapping MachineBall Lapping Machine
7

Stamp the cage

Stamp the cage halves from thin steel sheet and bend them to shape in a die. (Plastic cages are injection moulded instead.)

Materials for this step:

Steel SheetSteel Sheet1 as required

Tools needed:

Stamping PressStamping Press
8

Assemble

Put the inner race inside the outer race, pushed as far to one side as it goes, and drop the balls into the gap opposite. Centre the races and spread the balls evenly, fit the cage (steel cages riveted, plastic ones snapped in) and coat the bearing with rust preventive.

Materials for this step:

Steel RivetsSteel Rivets1 as required
Rust PreventiveRust Preventive1 as required

Materials

6

Tools Required

10

Related Blueprints

These blueprints share knowledge with this one — techniques, materials, or principles that connect them in the learning graph.

CC0 Public Domain

This blueprint is released under CC0. You are free to copy, modify, distribute, and use this work for any purpose, without asking permission.

Support the Maker by purchasing products through their Blueprint where they earn a Maker Commission set by Vendors, or create a new iteration of this Blueprint and include it as a connection in your own Blueprint to share revenue.

Discussion

(0)

Log in to join the discussion

Loading comments...