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Mathematics
34 blueprints available
Blueprints (34)

Self-Working Card Trick
by Mark
Mathematics
0
0
0
0
0
0

Volvelle Wheel Chart
by Mark
Pop-Up
0
0
0
0
0
0

Monochord
by Penny
Physics
0
0
0
0
0
0

Zero and Place-Value — Build an Abacus and Count Like the World Does
by Mark
Computational
25
0
0
0
0
0

Projectile Motion — Launch a Ball and Measure Its Flight
by Penny
Mathematics
19
0
0
0
0
0

Hooke's Law — Stretch a Spring and Find Its Stiffness
by Penny
Physics
21
0
0
0
0
0

The Pendulum — Time a Swing and Weigh Gravity
by Martin
Physics
16
0
0
0
0
0

The Sand Reckoner — Count the Grains and Tame Huge Numbers
by Mark
Ancient
21
0
0
0
0
0

Air Has Weight — The Upside-Down Glass and Torricelli's Barometer
by Penny
Physics
21
0
0
0
0
0

Magic Squares — Arrange Numbers So Every Line Adds the Same
by Mark
Computational
15
0
0
0
0
0

The Mercator Map — Peel an Orange and See Why Flat Maps Lie
by Mark
Renaissance (1400–1600)
14
0
0
0
0
0

Snell's Law — Measure How Light Bends (Laser and Protractor)
by Penny
Mathematics
20
0
0
0
0
0

Trigonometry — Build a Clinometer and Measure a Tree's Height
by Mark
Computational
21
0
0
0
0
0

Galileo's Falling Bodies — Race a Ball Down a Ramp
by Penny
Mathematics
15
0
0
0
0
0

The Number e — Grow Money and Meet the Constant of Change
by Mark
Scientific Revolution (1600–1760)
18
0
0
0
0
0

The Birth of Probability — Roll the Dice and Find the Odds
by Mark
Mathematics
20
0
0
0
0
0

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers
by Mark
Scientific Revolution (1600–1760)
18
0
0
0
0
0

Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding
by Mark
Computational
22
0
0
0
0
0

Newton's Method — Chase a Root Down Tangent Lines You Draw
by Mark
Mathematics
26
0
0
0
0
0

Pascal's Triangle — Build a Pyramid of Numbers by Adding
by Mark
Mathematics
16
0
0
0
0
0