សិល្បៈ
សម្រស់ និង សុខុមាលភាព
សិប្បកម្ម
វប្បធម៌ និង ប្រវត្តិសាស្ត្រ
ការកម្សាន្ត
បរិស្ថាន
ម្ហូប និង ភេសជ្ជៈ
វិស្វកម្មបញ្ច្រាស
វិទ្យាសាស្ត្រ
កីឡា
បច្ចេកវិទ្យា
ប្រដាប់ដែលស្លៀក

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers
A hands-on maths project: rule a grid, mark two axes, and plot points and shapes by their (x, y) numbers -- even run a classroom treasure hunt by coordinates. This is Descartes' idea that joined algebra and geometry; a Python cell measures distance with Pythagoras, and a compendium shows why it underlies every screen and map.
ចាប់ផ្តើម
30 minutes
ការណែនាំ
1
1
A point is two numbers
A point is two numbers
In 1637 Rene Descartes labelled the flat plane with two number lines, so that every point became a pair of numbers and every equation became a curve. Algebra and geometry, separate for 2,000 years, became one. You will plot with it.
2
2
Rule your plane
Rule your plane
On card, rule a grid and draw two number lines crossing at the middle: the horizontal x-axis and the vertical y-axis, meeting at the origin (0, 0). Number the lines both ways from the centre.
Materials for this step:
Cardstock Assorted Pack (50 sheets)1 ដុំTools needed:
Steel Ruler (30cm)
Graphite Pencil Set3
3
Plot points, shapes and a treasure
Plot points, shapes and a treasure
Plot a few points by their coordinates: (3, 2) means three right and two up. Join a list of points to draw a shape. Then try equations: mark several points where y = 2x + 1 and see they line up straight; mark points three units from the origin and watch a circle appear. For fun, hide a 'treasure' and give a friend only its coordinates to find it.
4
4
Measure distance with coordinates
Measure distance with coordinates
Loading Jupyter Notebook...
Tools needed:
Desktop Computer
Calculator5
5
Compendium: the grid behind everything
Compendium: the grid behind everything
What your grid unlocks. (1) Every point is a pair of numbers and every equation is a shape -- a line, a parabola, a circle -- so geometry becomes something you can CALCULATE. (2) The distance between two points is Pythagoras in disguise. (3) Once shapes were equations, Newton and Leibniz could build calculus on top a generation later, and physics could write motion and forces as formulas. (4) Every graph you read, every pixel on a screen, every GPS position and every 3D game world rests on Descartes' simple idea that a point is just a list of numbers.
សម្ភារៈ
1- កន្លែងទុក
ឧបករណ៍ចាំបាច់
4- កន្លែងទុក
- កន្លែងទុក
- កន្លែងទុក
- កន្លែងទុក
ប្លង់ពាក់ព័ន្ធ
ប្លង់ទាំងនេះចែករំលែកចំណេះដឹង — បច្ចេកទេស សម្ភារៈ ឬគោលការណ៍
CC0 សាធារណៈ
ប្លង់នេះត្រូវបានចេញផ្សាយក្រោម CC0។ អ្នកមានសិទ្ធិចម្លង កែប្រែ ចែកចាយ និងប្រើប្រាស់ដោយមិនចាំបាច់សុំអនុញ្ញាត។
គាំទ្រអ្នកបង្កើតដោយទិញផលិតផលតាមរយៈប្លង់របស់ពួកគេ ដែលពួកគេទទួលបាន កម្រៃជើងសារអ្នកបង្កើត កំណត់ដោយអ្នកលក់ ឬបង្កើតកំណែថ្មីនៃប្លង់នេះ ហើយបញ្ចូលជាការតភ្ជាប់ក្នុងប្លង់របស់អ្នកដើម្បីចែករំលែកចំណូល។

