
Making a Bronze Torc — Twisting and Bending a Neck Ring
The torc (torque) was the defining ornament of Bronze Age and Celtic cultures — a rigid open-ended neck ring worn by warriors, chieftains, and gods in the art of the period. From Ireland to Persia, gold and bronze torcs symbolised status, wealth, and divine favour. Some of the most famous examples, like the Snettisham Great Torc, are among the finest metalwork ever produced.
A bronze torc is made by casting a long rod, twisting it while hot to create the characteristic spiral pattern, then bending the twisted rod into a C-shape that fits around the neck. The terminals (ends) are hammered flat and curled into decorative finials, or cast separately and soldered on.
The twist is both decorative and structural — the spiral cross-section is stiffer than a plain round rod of the same weight, allowing the torc to spring open slightly when placed over the head and then grip the neck firmly.
Instructions
Cast a long bronze rod
Cast a long bronze rod
Materials for this step:
Copper Sheet (0.5-1mm)180 gHammer the rod to uniform cross-section
Hammer the rod to uniform cross-section
Tools needed:
Hammerstone
Flat Stone SlabAnneal the rod for twisting
Anneal the rod for twisting
Materials for this step:
Charcoal2 kgTools needed:
Long-Handled TongsTwist the rod
Twist the rod
Straighten the twisted rod
Straighten the twisted rod
Tools needed:
Wooden MalletBend into a neck ring
Bend into a neck ring
Form the terminals
Form the terminals
Polish and finish
Polish and finish
Materials for this step:
Fine Sand50 g
Animal Fat (Tallow)20 gMaterials
4- Placeholder
- Placeholder
Tools Required
4- Placeholder
- Placeholder
- Placeholder
- Placeholder
Connected Blueprint Materials
Related Blueprints
These blueprints share knowledge with this one — techniques, materials, or principles that connect them in the learning graph.
CC0 Public Domain
This blueprint is released under CC0. You are free to copy, modify, distribute, and use this work for any purpose, without asking permission.
Support the Maker by purchasing products through their Blueprint where they earn a Maker Commission set by Vendors, or create a new iteration of this Blueprint and include it as a connection in your own Blueprint to share revenue.