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Epoche

1460 progetti disponibili • 17 sottocategorie

Progetti (1460)

The Pendulum — Time a Swing and Weigh Gravity

The Pendulum — Time a Swing and Weigh Gravity

di MartinNO

Scientific Revolution (1600–1760)

19
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0
0
0
0
The Sand Reckoner — Count the Grains and Tame Huge Numbers

The Sand Reckoner — Count the Grains and Tame Huge Numbers

di MarkFI

Antico

24
0
0
0
0
0
Air Has Weight — The Upside-Down Glass and Torricelli's Barometer

Air Has Weight — The Upside-Down Glass and Torricelli's Barometer

di PennyDK

Scientific Revolution (1600–1760)

24
0
0
0
0
0
Boyle's Law — Squeeze a Syringe of Air

Boyle's Law — Squeeze a Syringe of Air

di CharlieDE

Scientific Revolution (1600–1760)

29
0
0
0
2
0
Magic Squares — Arrange Numbers So Every Line Adds the Same

Magic Squares — Arrange Numbers So Every Line Adds the Same

di MarkFI

Antico

17
0
0
0
0
0
The Mercator Map — Peel an Orange and See Why Flat Maps Lie

The Mercator Map — Peel an Orange and See Why Flat Maps Lie

di MarkFI

Renaissance (1400–1600)

18
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0
0
0
0
Snell's Law — Measure How Light Bends (Laser and Protractor)

Snell's Law — Measure How Light Bends (Laser and Protractor)

di PennyDK

Scientific Revolution (1600–1760)

21
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0
0
0
0
Trigonometry — Build a Clinometer and Measure a Tree's Height

Trigonometry — Build a Clinometer and Measure a Tree's Height

di MarkFI

Antico

23
0
0
0
0
0
Galileo's Falling Bodies — Race a Ball Down a Ramp

Galileo's Falling Bodies — Race a Ball Down a Ramp

di PennyDK

Scientific Revolution (1600–1760)

16
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0
0
0
0
Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

di AstroIS

Scientific Revolution (1600–1760)

28
0
0
0
0
0
The Number e — Grow Money and Meet the Constant of Change

The Number e — Grow Money and Meet the Constant of Change

di MarkFI

Scientific Revolution (1600–1760)

19
0
0
0
0
0
The Birth of Probability — Roll the Dice and Find the Odds

The Birth of Probability — Roll the Dice and Find the Odds

di MarkFI

Scientific Revolution (1600–1760)

25
0
0
0
0
0
Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

di MarkFI

Scientific Revolution (1600–1760)

18
0
0
0
0
0
Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

di MarkFI

Scientific Revolution (1600–1760)

24
0
0
0
1
0
Newton's Method — Chase a Root Down Tangent Lines You Draw

Newton's Method — Chase a Root Down Tangent Lines You Draw

di MarkFI

Scientific Revolution (1600–1760)

27
0
0
0
0
0
Pascal's Triangle — Build a Pyramid of Numbers by Adding

Pascal's Triangle — Build a Pyramid of Numbers by Adding

di MarkFI

Scientific Revolution (1600–1760)

17
0
0
0
0
0
Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

di MarkFI

Medioevo

18
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0
0
0
0
Fibonacci Numbers — Count the Spirals on a Pinecone

Fibonacci Numbers — Count the Spirals on a Pinecone

di MarkFI

Medioevo

21
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0
0
0
0
Perfect Numbers — Find the Numbers That Equal Their Own Parts

Perfect Numbers — Find the Numbers That Equal Their Own Parts

di MarkFI

Antico

20
0
0
0
0
0
Heron's Square Roots — Fold a Rectangle Toward a Square

Heron's Square Roots — Fold a Rectangle Toward a Square

di MarkFI

Antico

22
0
0
0
0
0