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The Binary Adder
Ed

作成者

Ed

27. 8月 2026FI
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The Binary Adder

Arithmetic is the thing a computer is supposed to do, and it turns out to need no new components at all. Addition of two binary digits produces a sum and a carry, and both are ordinary Boolean functions of the inputs — sum is XOR, carry is AND. Wire those two gates together and you have a half adder, which can add two bits but cannot accept a carry from the column to its right. Add a second half adder and an OR and you have a full adder, which can be chained as wide as you like. The chaining is where the interesting engineering lives, because each stage must wait for the carry from the stage below it, and in the worst case a single carry has to ripple the entire width of the machine before the answer is valid.
中級者
5 hours

手順

1

Add two bits on paper and find the two outputs

Write out the only four cases and read the answer off.

  1. 0+0, 0+1, 1+0, 1+1 in binary.
  2. Note that the last one is 10 in binary — two digits.
  3. Tabulate the RIGHT digit (sum) and the LEFT digit (carry) separately.
  4. Compare each column with the truth tables from the relay blueprint.

The sum column is exactly XOR and the carry column is exactly AND. Nothing has been invented — arithmetic has been recognised as logic you already have.

That is the entire conceptual step, and it is worth not rushing past. Addition looked like a different kind of operation from AND and OR, and it is not. Once numbers are written in binary, arithmetic IS Boolean algebra, which is why a machine built from switches can do sums.

The awkward case is 1+1, because it needs two output digits where the inputs had one each. That overflow into a second digit is the carry, and every complication in the rest of this blueprint comes from moving it to the next column.

このステップの材料:

方眼紙方眼紙1 pad

必要な工具:

計算機計算機
2

Assemble the full adder from gates

Blocklyワークスペース

Loading Blockly workspace...

必要な工具:

デスクトップパソコンデスクトップパソコン
3

Build it in hardware and watch the carry ripple

Wire four full adders in a row and catch the wrong answer on its way to being right.

  1. Build a 4-bit ripple-carry adder from logic ICs, with LEDs on every sum output and every carry.
  2. Set the inputs to 0111 + 0001 — a sum that forces a carry through every stage.
  3. Trigger the oscilloscope on the input change and watch the most significant sum bit.
  4. Measure the time from input change to the final output settling.

For a brief moment the output shows a wrong answer, then corrects, possibly several times, before settling. Those intermediate values are real voltages on real wires — the machine genuinely holds wrong results while the carry travels.

Measure the delay per stage and multiply: a 32-bit ripple adder is 32 gate delays deep, and the clock cannot tick faster than that. The adder sets the processor's speed limit.

This is why real processors do not use ripple carry. Carry-lookahead computes, from the inputs alone, whether each column will GENERATE a carry or PROPAGATE one arriving from below — so all carries are worked out in parallel instead of in sequence. It costs a great deal more logic and it removes the chain, and that trade has been made in essentially every processor since.

このステップの材料:

ロジックICの詰め合わせロジックICの詰め合わせ1 キット
表示用LEDセット表示用LEDセット2 セット
抵抗器キット抵抗器キット1 キット
ユニバーサル基板ユニバーサル基板2
接続用電線接続用電線1 reel

必要な工具:

はんだステーションはんだステーション
オシロスコープオシロスコープ
ラボグレード・デジタルマルチメータラボグレード・デジタルマルチメータ
可変直流電源可変直流電源
4

Model the delay, and price carry-lookahead

Jupyter ノートブックを読み込み中…

必要な工具:

デスクトップパソコンデスクトップパソコン
5

Add an accumulator and you have arithmetic

Combine the two halves of this batch: an adder that computes and flip-flops that remember.

  1. Connect the sum outputs of your 4-bit adder to a register of four D-type flip-flops.
  2. Feed the register outputs back to one input of the adder.
  3. Put the number to be added on the other input, and pulse the clock.
  4. Pulse it repeatedly with 1 on the input and watch the register count.

The register now holds a running total, and each clock adds the input to it. That is an accumulator — the central component of every early computer, and the reason so many machines had exactly one place where arithmetic happened.

Notice what became possible the moment memory joined arithmetic: results can be fed back into the next operation, so a sequence of steps can build on each other. Without the register the adder answers one question; with it, the machine can work.

Watch the timing constraint bite. The register must not latch until the ripple carry has finished, or it stores a half-computed value — which is precisely why the adder's delay sets the clock speed, and why the flip-flop's setup time from the previous blueprint is not a detail but a hard constraint on the whole machine.

このステップの材料:

ロジックICの詰め合わせロジックICの詰め合わせ1 キット
表示用LEDセット表示用LEDセット1 セット
ユニバーサル基板ユニバーサル基板1

必要な工具:

はんだステーションはんだステーション
オシロスコープオシロスコープ
ファンクションジェネレータファンクションジェネレータ
ラボグレード・デジタルマルチメータラボグレード・デジタルマルチメータ

材料

6

必要な工具

7

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