SENI
KECANTIKAN & KESEJAHTERAAN
KRAFTANGAN
BUDAYA & SEJARAH
HIBURAN
ALAM SEKITAR
MAKANAN & MINUMAN
MASA DEPAN HIJAU
KEJURUTERAAN TERBALIK
SAINS
SUKAN
TEKNOLOGI
WEARABLES
Making Smalt — Grinding Cobalt Blue Glass into the Renaissance Painter's Blue Pigment
Kandungan berbahaya
Charlie

Dicipta oleh

Charlie

22. Mei 2026DE
0
0
0
4
0

Making Smalt — Grinding Cobalt Blue Glass into the Renaissance Painter's Blue Pigment

Smalt is a pigment made by grinding cobalt-coloured glass into a powder. It was the principal blue pigment available to European painters from the 15th through the 18th century — cheaper than ultramarine (from lapis lazuli) and more abundant than azurite. The production of smalt began in earnest in the glass-making centres of Saxony and Bohemia in the 15th century, where cobalt ores (cobaltite, CoAsS, and smaltite, CoAs₂) were mined from silver-bearing veins in the Erzgebirge mountains.

The process has two stages: first, cobalt ore is roasted to produce cobalt oxide (CoO), which is then fused with potash (potassium carbonate, K₂CO₃) and quartz sand (SiO₂) at 1100-1300°C to make a deep blue potash glass. The glass is quenched in cold water to shatter it, then ground to a powder. Cobalt is one of the most powerful glass-colouring agents known — as little as 0.1% CoO produces a visible blue tint, and 2-5% produces the intense blue used for smalt pigment.

Smalt has a critical and unusual relationship with particle size: coarse-ground smalt is a vivid, deep blue; fine-ground smalt is a pale, washed-out greyish-blue. This is because the blue colour exists within the glass matrix — finer particles have less glass thickness for light to interact with, so less blue is perceived. For this reason, smalt was always ground relatively coarsely for use as a pigment, and it never achieved the fine, smooth texture of ultramarine or azurite. Smalt also has a known weakness in oil painting: over decades, the potash in the glass leaches out (reacting with the acidic oil binder), causing the glass particles to become colourless — explaining why many 17th-century paintings that originally had vivid blue skies now appear grey or brownish.

Lanjutan
4-6 hours active, overnight cooling

Kandungan berbahaya

Blueprint ini mengandungi prosedur berbahaya. Log masuk dan aktifkan kandungan berbahaya dalam tetapan akaun anda untuk melihat arahan langkah demi langkah.

CC0 Domain Awam

Blueprint ini dikeluarkan di bawah CC0. Anda bebas menyalin, mengubah, mengedar, dan menggunakan karya ini untuk sebarang tujuan, tanpa meminta kebenaran.

Sokong Pembuat dengan membeli produk melalui Blueprint mereka di mana mereka memperoleh Komisen Pembuat ditetapkan oleh Penjual, atau cipta iterasi baru Blueprint ini dan sertakan ia sebagai sambungan dalam Blueprint anda sendiri untuk berkongsi hasil.

Perbincangan

(0)

Log masuk untuk menyertai perbincangan

Memuatkan komen...