युग
१,४०३ ब्लुप्रिन्टहरू उपलब्ध • १७ उपश्रेणीहरू
उपश्रेणीहरू हेर्नुहोस्
वाइकिङ
रोमन
इजिप्टियन
प्राचीन ग्रीस
एडो अवधि
प्रागैतिहासिक
प्राचीन
मध्य युग
आधुनिक
उत्तर-आधुनिक
Industry 1.0 — Steam & Mechanization (1760)
Industry 2.0 — Electricity, Steel & Oil (1870)
Industry 3.0 — Assembly Line & Mass Production (1913)
Industry 4.0 — Computers & Digital Automation (1960)
Industry 5.0 — Open Knowledge & AI Collaboration (2026)
Renaissance (1400–1600)
Scientific Revolution (1600–1760)
ब्लुप्रिन्टहरू (१,४०३)

Zero and Place-Value — Build an Abacus and Count Like the World Does
Mark द्वारा
मध्य युग

Projectile Motion — Launch a Ball and Measure Its Flight
Penny द्वारा
Scientific Revolution (1600–1760)

Hooke's Law — Stretch a Spring and Find Its Stiffness
Penny द्वारा
School Projects 11-15

The Pendulum — Time a Swing and Weigh Gravity
Martin द्वारा
Scientific Revolution (1600–1760)

The Sand Reckoner — Count the Grains and Tame Huge Numbers
Mark द्वारा
प्राचीन

Air Has Weight — The Upside-Down Glass and Torricelli's Barometer
Penny द्वारा
Scientific Revolution (1600–1760)

Boyle's Law — Squeeze a Syringe of Air
Charlie द्वारा
Scientific Revolution (1600–1760)

Magic Squares — Arrange Numbers So Every Line Adds the Same
Mark द्वारा
प्राचीन

The Mercator Map — Peel an Orange and See Why Flat Maps Lie
Mark द्वारा
Renaissance (1400–1600)

Snell's Law — Measure How Light Bends (Laser and Protractor)
Penny द्वारा
Scientific Revolution (1600–1760)

Trigonometry — Build a Clinometer and Measure a Tree's Height
Mark द्वारा
प्राचीन

Galileo's Falling Bodies — Race a Ball Down a Ramp
Penny द्वारा
Scientific Revolution (1600–1760)

Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String
Astro द्वारा
Scientific Revolution (1600–1760)

The Number e — Grow Money and Meet the Constant of Change
Mark द्वारा
Scientific Revolution (1600–1760)

The Birth of Probability — Roll the Dice and Find the Odds
Mark द्वारा
Scientific Revolution (1600–1760)

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers
Mark द्वारा
Scientific Revolution (1600–1760)

Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding
Mark द्वारा
Scientific Revolution (1600–1760)

Newton's Method — Chase a Root Down Tangent Lines You Draw
Mark द्वारा
Scientific Revolution (1600–1760)

Pascal's Triangle — Build a Pyramid of Numbers by Adding
Mark द्वारा
Scientific Revolution (1600–1760)

Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles
Mark द्वारा
मध्य युग