Mathematics
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Àwọn Ìtọ́nisọ́nà (66)

Vernier Caliper
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Ìmọ̀ Ẹ̀rọ

Bevel Protractor
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Mathematics

Cloverleaf Interchange
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Mathematics

Hollerith Tabulator
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Ìṣirò

Burroughs Calculating Machine
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SÁYẸ́ǸSÌ

Cash Register
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SÁYẸ́ǸSÌ

Slide Rule
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SÁYẸ́ǸSÌ

Perspective Frame
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SÁYẸ́ǸSÌ

Self-Working Card Trick
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Àwọn Ẹ̀tàn Káàdì

Volvelle Wheel Chart
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Pop-Up

Monochord
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Ìmọ̀ Ìró

Zero and Place-Value — Build an Abacus and Count Like the World Does
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Ọ̀rúndún Àárín

Projectile Motion — Launch a Ball and Measure Its Flight
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Scientific Revolution (1600–1760)

Hooke's Law — Stretch a Spring and Find Its Stiffness
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School Projects 11-15

The Pendulum — Time a Swing and Weigh Gravity
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Scientific Revolution (1600–1760)

The Sand Reckoner — Count the Grains and Tame Huge Numbers
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Ìgbà Àtijọ́

Air Has Weight — The Upside-Down Glass and Torricelli's Barometer
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Scientific Revolution (1600–1760)

Magic Squares — Arrange Numbers So Every Line Adds the Same
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Ìgbà Àtijọ́

The Mercator Map — Peel an Orange and See Why Flat Maps Lie
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Renaissance (1400–1600)

Snell's Law — Measure How Light Bends (Laser and Protractor)
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Scientific Revolution (1600–1760)

Trigonometry — Build a Clinometer and Measure a Tree's Height
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Ìgbà Àtijọ́

Galileo's Falling Bodies — Race a Ball Down a Ramp
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Scientific Revolution (1600–1760)

The Number e — Grow Money and Meet the Constant of Change
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Scientific Revolution (1600–1760)

The Birth of Probability — Roll the Dice and Find the Odds
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Scientific Revolution (1600–1760)