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ÀWỌN OHUN WÍWỌ̀

Mathematics

Ìtọ́nisọ́nà 66 wà

Àwọn Ìtọ́nisọ́nà (66)

Vernier Caliper

Vernier Caliper

láti ọwọ́ MarkFI

Ìmọ̀ Ẹ̀rọ

60
0
0
0
1
0
Bevel Protractor

Bevel Protractor

láti ọwọ́ MarkFI

Mathematics

33
0
0
0
0
0
Cloverleaf Interchange

Cloverleaf Interchange

láti ọwọ́ MarkFI

Mathematics

48
0
0
0
0
0
Hollerith Tabulator

Hollerith Tabulator

láti ọwọ́ MarkFI

Ìṣirò

41
0
0
0
0
0
Burroughs Calculating Machine

Burroughs Calculating Machine

láti ọwọ́ MarkFI

SÁYẸ́ǸSÌ

40
0
0
0
0
0
Cash Register

Cash Register

láti ọwọ́ MarkFI

SÁYẸ́ǸSÌ

53
0
0
0
0
0
Slide Rule

Slide Rule

láti ọwọ́ EmmaSE

SÁYẸ́ǸSÌ

45
0
0
0
0
0
Perspective Frame

Perspective Frame

láti ọwọ́ MarkFI

SÁYẸ́ǸSÌ

38
0
0
0
0
0
Self-Working Card Trick

Self-Working Card Trick

láti ọwọ́ MarkFI

Àwọn Ẹ̀tàn Káàdì

57
0
0
0
0
0
Volvelle Wheel Chart

Volvelle Wheel Chart

láti ọwọ́ MarkFI

Pop-Up

105
0
0
0
0
0
Monochord

Monochord

láti ọwọ́ PennyDK

Ìmọ̀ Ìró

50
0
0
0
0
0
Zero and Place-Value — Build an Abacus and Count Like the World Does

Zero and Place-Value — Build an Abacus and Count Like the World Does

láti ọwọ́ MarkFI

Ọ̀rúndún Àárín

49
0
0
0
0
0
Projectile Motion — Launch a Ball and Measure Its Flight

Projectile Motion — Launch a Ball and Measure Its Flight

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

35
0
0
0
0
0
Hooke's Law — Stretch a Spring and Find Its Stiffness

Hooke's Law — Stretch a Spring and Find Its Stiffness

láti ọwọ́ PennyDK

School Projects 11-15

39
0
0
0
0
0
The Pendulum — Time a Swing and Weigh Gravity

The Pendulum — Time a Swing and Weigh Gravity

láti ọwọ́ MartinNO

Scientific Revolution (1600–1760)

35
0
0
0
0
0
The Sand Reckoner — Count the Grains and Tame Huge Numbers

The Sand Reckoner — Count the Grains and Tame Huge Numbers

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

47
0
0
0
0
0
Air Has Weight — The Upside-Down Glass and Torricelli's Barometer

Air Has Weight — The Upside-Down Glass and Torricelli's Barometer

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

44
0
0
0
0
0
Magic Squares — Arrange Numbers So Every Line Adds the Same

Magic Squares — Arrange Numbers So Every Line Adds the Same

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

27
0
0
0
0
0
The Mercator Map — Peel an Orange and See Why Flat Maps Lie

The Mercator Map — Peel an Orange and See Why Flat Maps Lie

láti ọwọ́ MarkFI

Renaissance (1400–1600)

38
0
0
0
0
0
Snell's Law — Measure How Light Bends (Laser and Protractor)

Snell's Law — Measure How Light Bends (Laser and Protractor)

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

42
0
0
0
0
0
Trigonometry — Build a Clinometer and Measure a Tree's Height

Trigonometry — Build a Clinometer and Measure a Tree's Height

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

41
0
0
0
0
0
Galileo's Falling Bodies — Race a Ball Down a Ramp

Galileo's Falling Bodies — Race a Ball Down a Ramp

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

33
0
0
0
0
0
The Number e — Grow Money and Meet the Constant of Change

The Number e — Grow Money and Meet the Constant of Change

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

29
0
0
0
0
0
The Birth of Probability — Roll the Dice and Find the Odds

The Birth of Probability — Roll the Dice and Find the Odds

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

37
0
0
0
0
0
Ń fi 24 nínú 66 hàn