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Eras

1,453 blueprints available • 17 subcategories

Blueprints (1,453)

Trigonometry — Build a Clinometer and Measure a Tree's Height

Trigonometry — Build a Clinometer and Measure a Tree's Height

láti ọwọ́ MarkFI

Ancient

21
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0
0
0
Galileo's Falling Bodies — Race a Ball Down a Ramp

Galileo's Falling Bodies — Race a Ball Down a Ramp

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

15
0
0
0
0
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Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

láti ọwọ́ AstroIS

Scientific Revolution (1600–1760)

27
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0
0
0
0
The Number e — Grow Money and Meet the Constant of Change

The Number e — Grow Money and Meet the Constant of Change

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

19
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0
0
0
0
The Birth of Probability — Roll the Dice and Find the Odds

The Birth of Probability — Roll the Dice and Find the Odds

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

23
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0
0
0
0
Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

18
0
0
0
0
0
Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

23
0
0
0
1
0
Newton's Method — Chase a Root Down Tangent Lines You Draw

Newton's Method — Chase a Root Down Tangent Lines You Draw

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

26
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0
0
0
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Pascal's Triangle — Build a Pyramid of Numbers by Adding

Pascal's Triangle — Build a Pyramid of Numbers by Adding

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

16
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0
0
0
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Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

láti ọwọ́ MarkFI

Middle Ages

17
0
0
0
0
0
Fibonacci Numbers — Count the Spirals on a Pinecone

Fibonacci Numbers — Count the Spirals on a Pinecone

láti ọwọ́ MarkFI

Middle Ages

17
0
0
0
0
0
Perfect Numbers — Find the Numbers That Equal Their Own Parts

Perfect Numbers — Find the Numbers That Equal Their Own Parts

láti ọwọ́ MarkFI

Ancient

18
0
0
0
0
0
Heron's Square Roots — Fold a Rectangle Toward a Square

Heron's Square Roots — Fold a Rectangle Toward a Square

láti ọwọ́ MarkFI

Ancient

21
0
0
0
0
0
Euclid's Algorithm — Find the Biggest Shared Measure with Paper Strips

Euclid's Algorithm — Find the Biggest Shared Measure with Paper Strips

láti ọwọ́ MarkFI

Ancient

17
0
0
0
0
0
Sieve of Eratosthenes — Hunt Prime Numbers on a Grid

Sieve of Eratosthenes — Hunt Prime Numbers on a Grid

láti ọwọ́ MarkFI

Ancient

17
0
0
0
0
0
Building Leonardo da Vinci's Armored Car — The Ancestor of the Tank

Building Leonardo da Vinci's Armored Car — The Ancestor of the Tank

láti ọwọ́ EmmaSE

Renaissance (1400–1600)

22
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0
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Building Leonardo da Vinci's Ornithopter — The Flapping-Wing Flying Machine

Building Leonardo da Vinci's Ornithopter — The Flapping-Wing Flying Machine

láti ọwọ́ EmmaSE

Renaissance (1400–1600)

32
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Proving the Pythagorean Theorem by Cutting Squares — a² + b² = c²

Proving the Pythagorean Theorem by Cutting Squares — a² + b² = c²

láti ọwọ́ MarkFI

Ancient

20
0
0
0
0
0
Building Leonardo da Vinci's Revolving Bridge — The Swing Bridge for a Marching Army

Building Leonardo da Vinci's Revolving Bridge — The Swing Bridge for a Marching Army

láti ọwọ́ EmmaSE

Renaissance (1400–1600)

18
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0
0
0
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Building Leonardo da Vinci's Self-Propelled Cart — The First Programmable Robot

Building Leonardo da Vinci's Self-Propelled Cart — The First Programmable Robot

láti ọwọ́ EmmaSE

Renaissance (1400–1600)

22
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