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Mathematics
66 blueprint ang available
Mga Blueprint (66)

Vernier Caliper
ni Mark
Mekanika
61
0
0
0
1
0

Bevel Protractor
ni Mark
Mathematics
33
0
0
0
0
0

Cloverleaf Interchange
ni Mark
Mathematics
48
0
0
0
0
0

Hollerith Tabulator
ni Mark
Computational
41
0
0
0
0
0

Burroughs Calculating Machine
ni Mark
AGHAM
40
0
0
0
0
0

Cash Register
ni Mark
AGHAM
53
0
0
0
0
0

Slide Rule
ni Emma
AGHAM
46
0
0
0
0
0

Perspective Frame
ni Mark
AGHAM
39
0
0
0
0
0

Self-Working Card Trick
ni Mark
Mga Card Trick
57
0
0
0
0
0

Volvelle Wheel Chart
ni Mark
Pop-Up
109
0
0
0
0
0

Monochord
ni Penny
Akustika
52
0
0
0
0
0

Zero and Place-Value — Build an Abacus and Count Like the World Does
ni Mark
Gitnang Panahon
49
0
0
0
0
0

Projectile Motion — Launch a Ball and Measure Its Flight
ni Penny
Scientific Revolution (1600–1760)
35
0
0
0
0
0

Hooke's Law — Stretch a Spring and Find Its Stiffness
ni Penny
School Projects 11-15
39
0
0
0
0
0

The Pendulum — Time a Swing and Weigh Gravity
ni Martin
Scientific Revolution (1600–1760)
35
0
0
0
0
0

The Sand Reckoner — Count the Grains and Tame Huge Numbers
ni Mark
Sinauna
48
0
0
0
0
0

Air Has Weight — The Upside-Down Glass and Torricelli's Barometer
ni Penny
Scientific Revolution (1600–1760)
44
0
0
0
0
0

Magic Squares — Arrange Numbers So Every Line Adds the Same
ni Mark
Sinauna
30
0
0
0
0
0

The Mercator Map — Peel an Orange and See Why Flat Maps Lie
ni Mark
Renaissance (1400–1600)
38
0
0
0
0
0

Snell's Law — Measure How Light Bends (Laser and Protractor)
ni Penny
Scientific Revolution (1600–1760)
42
0
0
0
0
0

Trigonometry — Build a Clinometer and Measure a Tree's Height
ni Mark
Sinauna
43
0
0
0
0
0

Galileo's Falling Bodies — Race a Ball Down a Ramp
ni Penny
Scientific Revolution (1600–1760)
33
0
0
0
0
0

The Number e — Grow Money and Meet the Constant of Change
ni Mark
Scientific Revolution (1600–1760)
29
0
0
0
0
0

The Birth of Probability — Roll the Dice and Find the Odds
ni Mark
Scientific Revolution (1600–1760)
37
0
0
0
0
0
Ipinapakita ang 24 sa 66