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Ìtọ́nisọ́nà 1,612 wà • Ẹ̀ka kékeré 11

Àwọn Ìtọ́nisọ́nà (1,612)

Projectile Motion — Launch a Ball and Measure Its Flight

Projectile Motion — Launch a Ball and Measure Its Flight

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

35
0
0
0
0
0
Hooke's Law — Stretch a Spring and Find Its Stiffness

Hooke's Law — Stretch a Spring and Find Its Stiffness

láti ọwọ́ PennyDK

School Projects 11-15

39
0
0
0
0
0
The Pendulum — Time a Swing and Weigh Gravity

The Pendulum — Time a Swing and Weigh Gravity

láti ọwọ́ MartinNO

Scientific Revolution (1600–1760)

35
0
0
0
0
0
The Sand Reckoner — Count the Grains and Tame Huge Numbers

The Sand Reckoner — Count the Grains and Tame Huge Numbers

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

47
0
0
0
0
0
Air Has Weight — The Upside-Down Glass and Torricelli's Barometer

Air Has Weight — The Upside-Down Glass and Torricelli's Barometer

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

44
0
0
0
0
0
Boyle's Law — Squeeze a Syringe of Air

Boyle's Law — Squeeze a Syringe of Air

láti ọwọ́ CharlieDE

Scientific Revolution (1600–1760)

50
0
0
0
2
0
Magic Squares — Arrange Numbers So Every Line Adds the Same

Magic Squares — Arrange Numbers So Every Line Adds the Same

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

29
0
0
0
0
0
The Mercator Map — Peel an Orange and See Why Flat Maps Lie

The Mercator Map — Peel an Orange and See Why Flat Maps Lie

láti ọwọ́ MarkFI

Renaissance (1400–1600)

38
0
0
0
0
0
Snell's Law — Measure How Light Bends (Laser and Protractor)

Snell's Law — Measure How Light Bends (Laser and Protractor)

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

42
0
0
0
0
0
Trigonometry — Build a Clinometer and Measure a Tree's Height

Trigonometry — Build a Clinometer and Measure a Tree's Height

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

41
0
0
0
0
0
Galileo's Falling Bodies — Race a Ball Down a Ramp

Galileo's Falling Bodies — Race a Ball Down a Ramp

láti ọwọ́ PennyDK

Scientific Revolution (1600–1760)

33
0
0
0
0
0
Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

láti ọwọ́ AstroIS

Scientific Revolution (1600–1760)

35
0
0
0
0
0
The Number e — Grow Money and Meet the Constant of Change

The Number e — Grow Money and Meet the Constant of Change

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

29
0
0
0
0
0
The Birth of Probability — Roll the Dice and Find the Odds

The Birth of Probability — Roll the Dice and Find the Odds

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

37
0
0
0
0
0
Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

22
0
0
0
0
0
Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

33
0
0
0
1
0
Newton's Method — Chase a Root Down Tangent Lines You Draw

Newton's Method — Chase a Root Down Tangent Lines You Draw

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

37
0
0
0
0
0
Pascal's Triangle — Build a Pyramid of Numbers by Adding

Pascal's Triangle — Build a Pyramid of Numbers by Adding

láti ọwọ́ MarkFI

Scientific Revolution (1600–1760)

26
0
0
0
0
0
Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

láti ọwọ́ MarkFI

Ọ̀rúndún Àárín

35
0
0
0
0
0
Fibonacci Numbers — Count the Spirals on a Pinecone

Fibonacci Numbers — Count the Spirals on a Pinecone

láti ọwọ́ MarkFI

Ọ̀rúndún Àárín

34
0
0
0
0
0
Perfect Numbers — Find the Numbers That Equal Their Own Parts

Perfect Numbers — Find the Numbers That Equal Their Own Parts

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

31
0
0
0
0
0
Heron's Square Roots — Fold a Rectangle Toward a Square

Heron's Square Roots — Fold a Rectangle Toward a Square

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

33
0
0
0
0
0
Euclid's Algorithm — Find the Biggest Shared Measure with Paper Strips

Euclid's Algorithm — Find the Biggest Shared Measure with Paper Strips

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

34
0
0
0
0
0
Sieve of Eratosthenes — Hunt Prime Numbers on a Grid

Sieve of Eratosthenes — Hunt Prime Numbers on a Grid

láti ọwọ́ MarkFI

Ìgbà Àtijọ́

40
0
0
0
0
0
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