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BlueprintsCULTURE ET HISTOIRE

CULTURE ET HISTOIRE

938 blueprints disponibles • 3 sous-catégories

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Blueprints (938)

Boyle's Law — Squeeze a Syringe of Air

Boyle's Law — Squeeze a Syringe of Air

par CharlieDE

Physique

18
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Magic Squares — Arrange Numbers So Every Line Adds the Same

Magic Squares — Arrange Numbers So Every Line Adds the Same

par MarkFI

Mathematics

11
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0
0
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The Mercator Map — Peel an Orange and See Why Flat Maps Lie

The Mercator Map — Peel an Orange and See Why Flat Maps Lie

par MarkFI

Mathematics

13
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0
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Snell's Law — Measure How Light Bends (Laser and Protractor)

Snell's Law — Measure How Light Bends (Laser and Protractor)

par PennyDK

Scientific Revolution (1600–1760)

19
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Trigonometry — Build a Clinometer and Measure a Tree's Height

Trigonometry — Build a Clinometer and Measure a Tree's Height

par MarkFI

Ancien

18
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Galileo's Falling Bodies — Race a Ball Down a Ramp

Galileo's Falling Bodies — Race a Ball Down a Ramp

par PennyDK

Physique

9
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Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

Kepler's Laws — Draw a Planet's Ellipse with Two Pins and a String

par AstroIS

Scientific Revolution (1600–1760)

19
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The Number e — Grow Money and Meet the Constant of Change

The Number e — Grow Money and Meet the Constant of Change

par MarkFI

Computationnel

10
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The Birth of Probability — Roll the Dice and Find the Odds

The Birth of Probability — Roll the Dice and Find the Odds

par MarkFI

Computationnel

13
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Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

Descartes' Coordinates — Plot a Treasure Map and Draw with Numbers

par MarkFI

Scientific Revolution (1600–1760)

16
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Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

Napier's Logarithms — Build a Paper Slide Rule and Multiply by Sliding

par MarkFI

Computationnel

17
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Newton's Method — Chase a Root Down Tangent Lines You Draw

Newton's Method — Chase a Root Down Tangent Lines You Draw

par MarkFI

Mathematics

22
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Pascal's Triangle — Build a Pyramid of Numbers by Adding

Pascal's Triangle — Build a Pyramid of Numbers by Adding

par MarkFI

Mathematics

12
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Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

Al-Khwarizmi's Algebra — Complete the Square with Paper Tiles

par MarkFI

Moyen Âge

15
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Fibonacci Numbers — Count the Spirals on a Pinecone

Fibonacci Numbers — Count the Spirals on a Pinecone

par MarkFI

Moyen Âge

10
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0
0
0
Perfect Numbers — Find the Numbers That Equal Their Own Parts

Perfect Numbers — Find the Numbers That Equal Their Own Parts

par MarkFI

Mathematics

14
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Heron's Square Roots — Fold a Rectangle Toward a Square

Heron's Square Roots — Fold a Rectangle Toward a Square

par MarkFI

Mathematics

21
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Euclid's Algorithm — Find the Biggest Shared Measure with Paper Strips

Euclid's Algorithm — Find the Biggest Shared Measure with Paper Strips

par MarkFI

Computationnel

12
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Sieve of Eratosthenes — Hunt Prime Numbers on a Grid

Sieve of Eratosthenes — Hunt Prime Numbers on a Grid

par MarkFI

Computationnel

17
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Building Leonardo da Vinci's Armored Car — The Ancestor of the Tank

Building Leonardo da Vinci's Armored Car — The Ancestor of the Tank

par EmmaSE

Composants Mécaniques

19
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